Community Project | Cardinal Menu System Instructions, Help, and Discussion



  • When upgrading to 4.24:

    It looks like the CallURL function in VaRest has been removed. I noticed the dev said it was causing memory corruptions in Android. It's possible that's why it was removed. Someone requested it put back in the project here. https://github.com/ufna/VaRest/pull/263

    You can download that person's fork of the VaRest plugin as of the date on this post here. https://github.com/ATaysikuu/VaRest

    The CallURL node is required for fetching the client's IP from api.ipify.org in the HostGame widget.

    I'm testing it now.

    Edit: It appears to work with that fork of VaRest. Did that fix your issue? Or are you still seeing a black screen? I've seen that happen with incorrect GameMode settings.



  • Any progress?



  • I have not tried since I am quite satisfied with reviewing the BP. It would be great to have the menu system compatible with the latest UE along with perhaps not using the 'buggy' plugins so that it could be a 'standard template' to be utilized by developers where one can then add/delete/modify functionalities?



  • Any news here. Would be nice to see it again with used new UE4 version.



  • said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

    Any news here. Would be nice to see it again with used new UE4 version.

    We've been waiting to see what Epic does with their new online subsystem. We don't want to re-invent the wheel if they decide to release something.



  • when I right click on Game folder and Build in Visual Studio 2019 I get the following error:

    Severity Code Description Project File Line Suppression State
    Error MSB3073 The command "chcp 65001 >NUL && E:\UE\UE_4.25\Engine\Build\BatchFiles\Build.bat MyGame Win64 Development -Project="C:\Users\yaya\Documents\Unreal Projects\MyGame\MyGame.uproject" -WaitMutex -FromMsBuild" exited with code 6. MyGame C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets 46



  • said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

    when I right click on Game folder and Build in Visual Studio 2019 I get the following error:

    Severity Code Description Project File Line Suppression State
    Error MSB3073 The command "chcp 65001 >NUL && E:\UE\UE_4.25\Engine\Build\BatchFiles\Build.bat MyGame Win64 Development -Project="C:\Users\yaya\Documents\Unreal Projects\MyGame\MyGame.uproject" -WaitMutex -FromMsBuild" exited with code 6. MyGame C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets 46

    I'm just guessing here but it's possible that was caused by using VS 2019. Visual Studio 2017 was used to compile it originally. I've had problems in the past running different versions of Visual Studio from what Epic used for a particular engine release.


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