Skip to content
  • Forum's Homepage
  • Metahusk's Homepage
  • Git Repositories
  • Recent
  • Popular
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Metahusk Loco

[Announcements] News And Updates

Scheduled Pinned Locked Moved Metahusk's Community Forums
4 Posts 1 Posters 3.1k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • ParvanP Offline
    ParvanP Offline
    Parvan
    First Cohort Moderator Sherpa
    wrote on last edited by Parvan
    #1

    February 2024 | Database Rollback

    On 02-14-2024 our forum database was rolled back to a 2020 backup due to news that the new host we migrated to in 2021 experienced a breach within their management portal.

    There is no evidence anything on this server was compromised, but for the safety of our members, we decided to completely rebuild the server from the ground up using an older backup in order to ensure nothing malicious was injected into the database. This was a lot more work than most would imagine.

    We apologize for any posts our members may have lost, but we believe this was the correct decision.

    1 Reply Last reply
    0
    • ParvanP Offline
      ParvanP Offline
      Parvan
      First Cohort Moderator Sherpa
      wrote on last edited by Parvan
      #2

      August 2025 | Expanding The Community

      We are in the final stages of finishing a small demo of the game we have been working on internally. Before doing so, we are working on making sure we have the infrastructure in place to support our community when we open this project for collaborative development.

      This involves migrating from our Mercurial repositories that run on Kallithea to the newer and more feature filled Forgejo. This move will allow us to take advantage of Git File Locking, which is likely to be a requirement for a larger team while working with binary files.

      When we started developing Cardinal Menu, Git LFS was new and most open source repositories consumed a very large amount of memory when working with large binary files. We didn't want to pay for a VPS that had both a large storage capacity and a large amount of system memory. They can be expensive.

      There's still a lot of things to set up. And everything takes far longer than it would seem. But we are shooting for a late 2025 release.

      We hope to see you on the road ahead.

      1 Reply Last reply
      0
      • ParvanP Offline
        ParvanP Offline
        Parvan
        First Cohort Moderator Sherpa
        wrote on last edited by
        #3

        October 2025 | The Steam Release of Cardinal Fall's Introductory Level

        Our first early preview of Cardinal Fall was released on Steam just in time for Halloween.

        The is an early release that only includes the introductory level. Networking and co-op is implemented, but the introductory level doesn't include any major co-op gameplay outside of finding each other using coordination and having the correct items. If you are looking for a co-op game to play with friends, check back for our future releases. Until then, we recommend you play solo.

        If you'd like to help out, you can donate, buy the Donation DLC, or contribute as a developer.

        Thanks! We hope you enjoy it.

        1 Reply Last reply
        0
        • ParvanP Offline
          ParvanP Offline
          Parvan
          First Cohort Moderator Sherpa
          wrote last edited by Parvan
          #4

          December 2025 | Cardinal Fall Is Now On The Epic Games Store

          For Black Friday, Cardinal Fall was released on the Epic Games Store.

          Because Epic Onine Services weren't as developed for Unreal 4 as they are on Unreal 5 and we used a plugin called Advanced Sessions for match making, the Epic Games Store version only includes single player. Currently, we are working behind the scenes to release the project on Unreal 5 in order to support cross platform matchmaking. It's not an easy task since it requires re-creating some of the things we have already built.

          1 Reply Last reply
          0
          Reply
          • Reply as topic
          Log in to reply
          • Oldest to Newest
          • Newest to Oldest
          • Most Votes


          • Login

          • Don't have an account? Register

          • Login or register to search.
          • First post
            Last post
          0
          • Forum's Homepage
          • Metahusk's Homepage
          • Git Repositories
          • Recent
          • Popular
          • Groups