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ParvanP

Parvan

@Parvan
First Cohort Moderator Sherpa
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  • [Community Project] Cardinal Menu System | Instructions And Help
    ParvanP Parvan

    @like3727 said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

    Updatesession failed to update continuously in lan... Is this right? Or BUG?

    The menu uses Advanced Sessions Plugin - https://forums.unrealengine.com/showthread.php?69901-Advanced-Sessions-Plugin

    I'm looking into the problem. 我是汉语初学者。 不好意思

    Edit: Hang on, there might be a deeper issue here. My mistake, sorry. I'll post how to get player counts to work. I just tested it in LAN. I need to test Steam as well. For LAN, you can use "Get Max Players" and "Get Current Players" inside "WidgetBlueprint'/Game/Cardinal/MainMenu/Blueprints/UI/PlayGamePanels/ServerList.ServerList'" Functions "BuildInternetListenSearchResults" and "BuildLANSearchResults." I think there are still bugs with this feature in Dedicated Server builds.

    Edit2: Steam doesn't update playercounts correctly using this method. Session Update and Session Extra Settings method may work though. I'll try that in a bit.

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