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Community Project | Cardinal Menu System Instructions, Help, and Discussion

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  • T Offline
    Thaddeus @rexregum
    last edited by Jan 30, 2018, 8:08 AM

    @rexregum I have problems with VS2017 on all my projects. I'm not sure if it's a problem with a specific plugin or UE4 and VS2017. I spent days trying to figure it out to no avail. I'm not sure the answer on that, sorry.

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    • T Offline
      Thaddeus @like3727
      last edited by Jan 30, 2018, 8:12 AM

      @like3727 said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

      I found that there is a problem, joinsession, join the success, but will not jump to the new map, the local area network can, steam is not.

      Are you packaging / building your own copy of the game? Or is the Demo not working? Have you tried a newer version than 4.14?

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      • T Offline
        Thaddeus @like3727
        last edited by Thaddeus Jan 30, 2018, 2:16 AM Jan 30, 2018, 8:14 AM

        @like3727 said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

        Do you have any contact?

        You can contact me on here or on Discord. The top of the forums have a link to the Discord channel. I don't know how much assistance I can provide, though. You might just have to experiment with the project and see what the issue is. I test each build before they are released. The 4.18 build should work without issues. If you need 4.14 specifically, I can go back and check it to make sure it works. It's been a while since I worked with that version of the engine.

        L 1 Reply Last reply Jan 30, 2018, 9:08 AM Reply Quote 0
        • L Offline
          like3727 @Thaddeus
          last edited by Jan 30, 2018, 9:08 AM

          @Thaddeus Well, the previous 4.14 was normal.

          T 1 Reply Last reply Jan 30, 2018, 9:50 AM Reply Quote 0
          • T Offline
            Thaddeus @like3727
            last edited by Thaddeus Jan 30, 2018, 3:52 AM Jan 30, 2018, 9:50 AM

            @like3727 said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

            @Thaddeus Well, the previous 4.14 was normal.

            Do you mean 4.13 didn't have any issues? CardinalMenu_Project_v161019.zip?

            L 2 Replies Last reply Jan 30, 2018, 10:16 AM Reply Quote 0
            • T Offline
              Thaddeus
              last edited by Jan 30, 2018, 9:57 AM

              The 4.16 and newer version have a lot of improvements, by the way.

              L 1 Reply Last reply Jan 30, 2018, 3:18 PM Reply Quote 0
              • T Offline
                Thaddeus
                last edited by Thaddeus Jan 30, 2018, 4:06 AM Jan 30, 2018, 10:05 AM

                @like3727

                Also, you might want to check and make sure that the game instance is set to BP_GameInstance in Project Settings -> Maps and Modes -> GameInstance Class.

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                • L Offline
                  like3727 @Thaddeus
                  last edited by Jan 30, 2018, 10:16 AM

                  @Thaddeus CardinalMenu_Project_v161204

                  L 1 Reply Last reply Jan 31, 2018, 10:47 AM Reply Quote 0
                  • L Offline
                    like3727 @Thaddeus
                    last edited by Jan 30, 2018, 1:26 PM

                    @Thaddeus I test, in the LAN open steam, the search can not be the host, but the network can be searched outside, what is the reason? I also closed the firewall

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                    • L Offline
                      like3727 @Thaddeus
                      last edited by Jan 30, 2018, 3:18 PM

                      @Thaddeus Ask a question, the use of a compiled engine can be a normal search, the use of the source code to compile the engine can not search the host.

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                      • L Offline
                        like3727
                        last edited by Jan 30, 2018, 7:05 PM

                        Source code compiled steam, can not search the host, excuse me why?

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                        • L Offline
                          like3727 @like3727
                          last edited by Jan 31, 2018, 10:47 AM

                          Hello, boss, can you use the source code to test it? The search for the source code is not the steam host. Please help me

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                          • T Offline
                            Thaddeus
                            last edited by Jan 31, 2018, 11:51 AM

                            I just downloaded the 4.14 version of the project and packaged it, deployed it to my desktop and laptop, and tested it in both Steam and LAN. It works. I didn't change anything with the project. If yours doesn't work, I cannot tell you why. Attached are screenshots showing my results of the tests. (These tests were conducted on the same LAN network with the server being wired to a switch connected directly to a router and the client being wireless connected to a wireless access point.)

                            0_1517399072642_forum-question-working.JPG

                            0_1517399089594_forum-question.JPG

                            0_1517399101990_lan-works.JPG

                            0_1517399111924_working-lan.JPG

                            L 1 Reply Last reply Feb 1, 2018, 3:23 AM Reply Quote 0
                            • L Offline
                              like3727 @Thaddeus
                              last edited by Feb 1, 2018, 3:23 AM

                              @Thaddeus said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

                              I just downloaded the 4.14 version of the project and packaged it, deployed it to my desktop and laptop, and tested it in both Steam and LAN. It works. I didn't change anything with the project. If yours doesn't work, I cannot tell you why. Attached are screenshots showing my results of the tests. (These tests were conducted on the same LAN network with the server being wired to a switch connected directly to a router and the client being wireless connected to a wireless access point.)

                              Well, thank you, because I am the engine compiled with the source code. I can not search it by packing it, and you can search it with a compiled engine.

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                              • L Offline
                                like3727
                                last edited by Feb 1, 2018, 6:56 AM

                                Can you try using source code to test it?

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                                • L Offline
                                  like3727
                                  last edited by Feb 1, 2018, 8:41 AM

                                  I found the problem of source code, UE_LOG_ONLINE (Warning, TEXT ("Removed incompatible build: ServerBuildUniqueId = 0x%08x, GetBuildUniqueId (= = 0x%08x"), Session.SessionSettings.BuildUniqueId, 0x%08x); the 2 ones are not equal.

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                                  • T Offline
                                    Thaddeus
                                    last edited by Thaddeus Feb 2, 2018, 6:07 AM Feb 2, 2018, 12:07 PM

                                    That test I did was with the source code. I can try the binary package released on the website as well if you'd like. After a quick search, it sounds like Steam Test AppID 480 throwing that error might be related to having too many people using the test ID in your region. You might need to get your own AppID for your project for Steam. https://answers.unrealengine.com/questions/558932/steam-removed-incompatible-build.html

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                                    • ? This user is from outside of this forum
                                      SkillzKilli
                                      last edited by Mar 15, 2018, 5:00 AM

                                      Hey so I just downloaded the latest version of cardinal menu (4.18), and I seem to be having problems with the controls settings not fully showing up on a packaged version of the game which seems to break the characters movements within the example map. I have checked the defaultinput.ini file within the packaged game and the axis and action mappings are there in alphabetical order. The controls show up just fine within the standalone game when in editor but not sure why it's breaking for the packaged game unless I'm missing something. Any ideas?alt text

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                                      • T Offline
                                        Thaddeus
                                        last edited by Thaddeus Mar 15, 2018, 2:41 AM Mar 15, 2018, 7:18 AM

                                        Hmm, that's strange. I've seen a lot of weird bugs with the control mapping lately. I'll look into it.

                                        Edit: I just tested CardinalMenu_Demo_v171227_418 and the bindings were present. Is this happening when you package the uProject Files or when you download the Demo?

                                        S 1 Reply Last reply Mar 15, 2018, 8:03 AM Reply Quote 0
                                        • S Offline
                                          SkillzKilli @Thaddeus
                                          last edited by Mar 15, 2018, 8:03 AM

                                          @Thaddeus It's happening when I package the .uproject. It works fine within the editor when playing standalone or launching the game but once I package it, it breaks.

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