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    Community Project | Cardinal Menu System Instructions, Help, and Discussion

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    • R Offline
      rexregum
      last edited by rexregum

      Hi there, I get this error everytime I try compiling with Visual Studio 2017. It does not let me do so with 2015, it says that the project is incompatible with that Visual Studio version. Any help would be greatly appreciated. Thank You.


      1>------ Build started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
      2>------ Build started: Project: CardinalMenu, Configuration: Development_Editor x64 ------
      2>Compiling game modules for hot reload
      2>Performing 1 actions (4 in parallel)
      2>[1/1] Link UE4Editor-CardinalMenu-9919.dll
      2>LINK : fatal error LNK1181: cannot open input file 'C:\Program Files\Epic Games\UE_4.18\Engine\Plugins\AdvancedSessions\AdvancedSessions\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-AdvancedSessions.lib'
      2>ERROR : UBT error : Failed to produce item: D:\CardinalMenu_Project_v171227_418\CardinalMenu_Project_v171227_418\Binaries\Win64\UE4Editor-CardinalMenu-9919.dll
      2>Total build time: 1.08 seconds (Local executor: 0.00 seconds)
      2>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command ""C:\Program Files\Epic Games\UE_4.18\Engine\Build\BatchFiles\Build.bat" CardinalMenuEditor Win64 Development "D:\CardinalMenu_Project_v171227_418\CardinalMenu_Project_v171227_418\CardinalMenu.uproject" -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.
      2>Done building project "CardinalMenu.vcxproj" -- FAILED.
      ========== Build: 1 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

      ThaddeusT 1 Reply Last reply Reply Quote 0
      • L Offline
        like3727 @Thaddeus
        last edited by

        @Thaddeus The previous test was correct, and it was not correct to start the test after yesterday.

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        • L Offline
          like3727 @Thaddeus
          last edited by

          @Thaddeus 4.14 version, I was in Chongqing, China, wired network, different computer test, opened steam, set up a host computer, other computer connections failed to search for this host. It was all right before, it was yesterday, the test connection was not up, the search was not the host.
          双语对照

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          • L Offline
            like3727 @like3727
            last edited by

            test App ID 480

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            • L Offline
              like3727
              last edited by

              Search LAN is ok, open steam, search the host is fail....

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              • L Offline
                like3727
                last edited by

                Do you have any contact?

                ThaddeusT 1 Reply Last reply Reply Quote 0
                • L Offline
                  like3727
                  last edited by

                  I found that there is a problem, joinsession, join the success, but will not jump to the new map, the local area network can, steam is not.

                  ThaddeusT 1 Reply Last reply Reply Quote 0
                  • ThaddeusT Offline
                    Thaddeus @rexregum
                    last edited by

                    @rexregum I have problems with VS2017 on all my projects. I'm not sure if it's a problem with a specific plugin or UE4 and VS2017. I spent days trying to figure it out to no avail. I'm not sure the answer on that, sorry.

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                    • ThaddeusT Offline
                      Thaddeus @like3727
                      last edited by

                      @like3727 said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

                      I found that there is a problem, joinsession, join the success, but will not jump to the new map, the local area network can, steam is not.

                      Are you packaging / building your own copy of the game? Or is the Demo not working? Have you tried a newer version than 4.14?

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                      • ThaddeusT Offline
                        Thaddeus @like3727
                        last edited by Thaddeus

                        @like3727 said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

                        Do you have any contact?

                        You can contact me on here or on Discord. The top of the forums have a link to the Discord channel. I don't know how much assistance I can provide, though. You might just have to experiment with the project and see what the issue is. I test each build before they are released. The 4.18 build should work without issues. If you need 4.14 specifically, I can go back and check it to make sure it works. It's been a while since I worked with that version of the engine.

                        L 1 Reply Last reply Reply Quote 0
                        • L Offline
                          like3727 @Thaddeus
                          last edited by

                          @Thaddeus Well, the previous 4.14 was normal.

                          ThaddeusT 1 Reply Last reply Reply Quote 0
                          • ThaddeusT Offline
                            Thaddeus @like3727
                            last edited by Thaddeus

                            @like3727 said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

                            @Thaddeus Well, the previous 4.14 was normal.

                            Do you mean 4.13 didn't have any issues? CardinalMenu_Project_v161019.zip?

                            L 2 Replies Last reply Reply Quote 0
                            • ThaddeusT Offline
                              Thaddeus
                              last edited by

                              The 4.16 and newer version have a lot of improvements, by the way.

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                              • ThaddeusT Offline
                                Thaddeus
                                last edited by Thaddeus

                                @like3727

                                Also, you might want to check and make sure that the game instance is set to BP_GameInstance in Project Settings -> Maps and Modes -> GameInstance Class.

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                                • L Offline
                                  like3727 @Thaddeus
                                  last edited by

                                  @Thaddeus CardinalMenu_Project_v161204

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                                  • L Offline
                                    like3727 @Thaddeus
                                    last edited by

                                    @Thaddeus I test, in the LAN open steam, the search can not be the host, but the network can be searched outside, what is the reason? I also closed the firewall

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                                    • L Offline
                                      like3727 @Thaddeus
                                      last edited by

                                      @Thaddeus Ask a question, the use of a compiled engine can be a normal search, the use of the source code to compile the engine can not search the host.

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                                      • L Offline
                                        like3727
                                        last edited by

                                        Source code compiled steam, can not search the host, excuse me why?

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                                        • L Offline
                                          like3727 @like3727
                                          last edited by

                                          Hello, boss, can you use the source code to test it? The search for the source code is not the steam host. Please help me

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                                          • ThaddeusT Offline
                                            Thaddeus
                                            last edited by

                                            I just downloaded the 4.14 version of the project and packaged it, deployed it to my desktop and laptop, and tested it in both Steam and LAN. It works. I didn't change anything with the project. If yours doesn't work, I cannot tell you why. Attached are screenshots showing my results of the tests. (These tests were conducted on the same LAN network with the server being wired to a switch connected directly to a router and the client being wireless connected to a wireless access point.)

                                            0_1517399072642_forum-question-working.JPG

                                            0_1517399089594_forum-question.JPG

                                            0_1517399101990_lan-works.JPG

                                            0_1517399111924_working-lan.JPG

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