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Metahusk Loco

[Community Project] Cardinal Menu System | Instructions And Help

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  • R rexregum

    Hi there, I get this error everytime I try compiling with Visual Studio 2017. It does not let me do so with 2015, it says that the project is incompatible with that Visual Studio version. Any help would be greatly appreciated. Thank You.


    1>------ Build started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
    2>------ Build started: Project: CardinalMenu, Configuration: Development_Editor x64 ------
    2>Compiling game modules for hot reload
    2>Performing 1 actions (4 in parallel)
    2>[1/1] Link UE4Editor-CardinalMenu-9919.dll
    2>LINK : fatal error LNK1181: cannot open input file 'C:\Program Files\Epic Games\UE_4.18\Engine\Plugins\AdvancedSessions\AdvancedSessions\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-AdvancedSessions.lib'
    2>ERROR : UBT error : Failed to produce item: D:\CardinalMenu_Project_v171227_418\CardinalMenu_Project_v171227_418\Binaries\Win64\UE4Editor-CardinalMenu-9919.dll
    2>Total build time: 1.08 seconds (Local executor: 0.00 seconds)
    2>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command ""C:\Program Files\Epic Games\UE_4.18\Engine\Build\BatchFiles\Build.bat" CardinalMenuEditor Win64 Development "D:\CardinalMenu_Project_v171227_418\CardinalMenu_Project_v171227_418\CardinalMenu.uproject" -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.
    2>Done building project "CardinalMenu.vcxproj" -- FAILED.
    ========== Build: 1 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

    ParvanP Offline
    ParvanP Offline
    Parvan
    First Cohort Moderator Sherpa
    wrote on last edited by
    #101

    @rexregum I have problems with VS2017 on all my projects. I'm not sure if it's a problem with a specific plugin or UE4 and VS2017. I spent days trying to figure it out to no avail. I'm not sure the answer on that, sorry.

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    • L like3727

      I found that there is a problem, joinsession, join the success, but will not jump to the new map, the local area network can, steam is not.

      ParvanP Offline
      ParvanP Offline
      Parvan
      First Cohort Moderator Sherpa
      wrote on last edited by
      #102

      @like3727 said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

      I found that there is a problem, joinsession, join the success, but will not jump to the new map, the local area network can, steam is not.

      Are you packaging / building your own copy of the game? Or is the Demo not working? Have you tried a newer version than 4.14?

      1 Reply Last reply
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      • L like3727

        Do you have any contact?

        ParvanP Offline
        ParvanP Offline
        Parvan
        First Cohort Moderator Sherpa
        wrote on last edited by Parvan
        #103

        @like3727 said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

        Do you have any contact?

        You can contact me on here or on Discord. The top of the forums have a link to the Discord channel. I don't know how much assistance I can provide, though. You might just have to experiment with the project and see what the issue is. I test each build before they are released. The 4.18 build should work without issues. If you need 4.14 specifically, I can go back and check it to make sure it works. It's been a while since I worked with that version of the engine.

        L 1 Reply Last reply
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        • ParvanP Parvan

          @like3727 said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

          Do you have any contact?

          You can contact me on here or on Discord. The top of the forums have a link to the Discord channel. I don't know how much assistance I can provide, though. You might just have to experiment with the project and see what the issue is. I test each build before they are released. The 4.18 build should work without issues. If you need 4.14 specifically, I can go back and check it to make sure it works. It's been a while since I worked with that version of the engine.

          L Offline
          L Offline
          like3727
          wrote on last edited by
          #104

          @Thaddeus Well, the previous 4.14 was normal.

          ParvanP 1 Reply Last reply
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          • L like3727

            @Thaddeus Well, the previous 4.14 was normal.

            ParvanP Offline
            ParvanP Offline
            Parvan
            First Cohort Moderator Sherpa
            wrote on last edited by Parvan
            #105

            @like3727 said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

            @Thaddeus Well, the previous 4.14 was normal.

            Do you mean 4.13 didn't have any issues? CardinalMenu_Project_v161019.zip?

            L 2 Replies Last reply
            0
            • ParvanP Offline
              ParvanP Offline
              Parvan
              First Cohort Moderator Sherpa
              wrote on last edited by
              #106

              The 4.16 and newer version have a lot of improvements, by the way.

              L 1 Reply Last reply
              0
              • ParvanP Offline
                ParvanP Offline
                Parvan
                First Cohort Moderator Sherpa
                wrote on last edited by Parvan
                #107

                @like3727

                Also, you might want to check and make sure that the game instance is set to BP_GameInstance in Project Settings -> Maps and Modes -> GameInstance Class.

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                • ParvanP Parvan

                  @like3727 said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

                  @Thaddeus Well, the previous 4.14 was normal.

                  Do you mean 4.13 didn't have any issues? CardinalMenu_Project_v161019.zip?

                  L Offline
                  L Offline
                  like3727
                  wrote on last edited by
                  #108

                  @Thaddeus CardinalMenu_Project_v161204

                  L 1 Reply Last reply
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                  • ParvanP Parvan

                    @like3727 said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

                    @Thaddeus Well, the previous 4.14 was normal.

                    Do you mean 4.13 didn't have any issues? CardinalMenu_Project_v161019.zip?

                    L Offline
                    L Offline
                    like3727
                    wrote on last edited by
                    #109

                    @Thaddeus I test, in the LAN open steam, the search can not be the host, but the network can be searched outside, what is the reason? I also closed the firewall

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                    • ParvanP Parvan

                      The 4.16 and newer version have a lot of improvements, by the way.

                      L Offline
                      L Offline
                      like3727
                      wrote on last edited by
                      #110

                      @Thaddeus Ask a question, the use of a compiled engine can be a normal search, the use of the source code to compile the engine can not search the host.

                      1 Reply Last reply
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                      • L Offline
                        L Offline
                        like3727
                        wrote on last edited by
                        #111

                        Source code compiled steam, can not search the host, excuse me why?

                        1 Reply Last reply
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                        • L like3727

                          @Thaddeus CardinalMenu_Project_v161204

                          L Offline
                          L Offline
                          like3727
                          wrote on last edited by
                          #112

                          Hello, boss, can you use the source code to test it? The search for the source code is not the steam host. Please help me

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                          • ParvanP Offline
                            ParvanP Offline
                            Parvan
                            First Cohort Moderator Sherpa
                            wrote on last edited by
                            #113

                            I just downloaded the 4.14 version of the project and packaged it, deployed it to my desktop and laptop, and tested it in both Steam and LAN. It works. I didn't change anything with the project. If yours doesn't work, I cannot tell you why. Attached are screenshots showing my results of the tests. (These tests were conducted on the same LAN network with the server being wired to a switch connected directly to a router and the client being wireless connected to a wireless access point.)

                            0_1517399072642_forum-question-working.JPG

                            0_1517399089594_forum-question.JPG

                            0_1517399101990_lan-works.JPG

                            0_1517399111924_working-lan.JPG

                            L 1 Reply Last reply
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                            • ParvanP Parvan

                              I just downloaded the 4.14 version of the project and packaged it, deployed it to my desktop and laptop, and tested it in both Steam and LAN. It works. I didn't change anything with the project. If yours doesn't work, I cannot tell you why. Attached are screenshots showing my results of the tests. (These tests were conducted on the same LAN network with the server being wired to a switch connected directly to a router and the client being wireless connected to a wireless access point.)

                              0_1517399072642_forum-question-working.JPG

                              0_1517399089594_forum-question.JPG

                              0_1517399101990_lan-works.JPG

                              0_1517399111924_working-lan.JPG

                              L Offline
                              L Offline
                              like3727
                              wrote on last edited by
                              #114

                              @Thaddeus said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

                              I just downloaded the 4.14 version of the project and packaged it, deployed it to my desktop and laptop, and tested it in both Steam and LAN. It works. I didn't change anything with the project. If yours doesn't work, I cannot tell you why. Attached are screenshots showing my results of the tests. (These tests were conducted on the same LAN network with the server being wired to a switch connected directly to a router and the client being wireless connected to a wireless access point.)

                              Well, thank you, because I am the engine compiled with the source code. I can not search it by packing it, and you can search it with a compiled engine.

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                              • L Offline
                                L Offline
                                like3727
                                wrote on last edited by
                                #115

                                Can you try using source code to test it?

                                1 Reply Last reply
                                0
                                • L Offline
                                  L Offline
                                  like3727
                                  wrote on last edited by
                                  #116

                                  I found the problem of source code, UE_LOG_ONLINE (Warning, TEXT ("Removed incompatible build: ServerBuildUniqueId = 0x%08x, GetBuildUniqueId (= = 0x%08x"), Session.SessionSettings.BuildUniqueId, 0x%08x); the 2 ones are not equal.

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                                  • ParvanP Offline
                                    ParvanP Offline
                                    Parvan
                                    First Cohort Moderator Sherpa
                                    wrote on last edited by Parvan
                                    #117

                                    That test I did was with the source code. I can try the binary package released on the website as well if you'd like. After a quick search, it sounds like Steam Test AppID 480 throwing that error might be related to having too many people using the test ID in your region. You might need to get your own AppID for your project for Steam. https://answers.unrealengine.com/questions/558932/steam-removed-incompatible-build.html

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                                    • ? This user is from outside of this forum
                                      ? This user is from outside of this forum
                                      SkillzKilli
                                      wrote on last edited by
                                      #118

                                      Hey so I just downloaded the latest version of cardinal menu (4.18), and I seem to be having problems with the controls settings not fully showing up on a packaged version of the game which seems to break the characters movements within the example map. I have checked the defaultinput.ini file within the packaged game and the axis and action mappings are there in alphabetical order. The controls show up just fine within the standalone game when in editor but not sure why it's breaking for the packaged game unless I'm missing something. Any ideas?alt text

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                                      • ParvanP Offline
                                        ParvanP Offline
                                        Parvan
                                        First Cohort Moderator Sherpa
                                        wrote on last edited by Parvan
                                        #119

                                        Hmm, that's strange. I've seen a lot of weird bugs with the control mapping lately. I'll look into it.

                                        Edit: I just tested CardinalMenu_Demo_v171227_418 and the bindings were present. Is this happening when you package the uProject Files or when you download the Demo?

                                        S 1 Reply Last reply
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                                        • ParvanP Parvan

                                          Hmm, that's strange. I've seen a lot of weird bugs with the control mapping lately. I'll look into it.

                                          Edit: I just tested CardinalMenu_Demo_v171227_418 and the bindings were present. Is this happening when you package the uProject Files or when you download the Demo?

                                          S Offline
                                          S Offline
                                          SkillzKilli
                                          wrote on last edited by
                                          #120

                                          @Thaddeus It's happening when I package the .uproject. It works fine within the editor when playing standalone or launching the game but once I package it, it breaks.

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