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Community Project | Cardinal Menu System Instructions, Help, and Discussion

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  • T Offline
    Thaddeus
    last edited by Thaddeus Sep 16, 2016, 3:12 AM Sep 16, 2016, 8:08 AM

    We just tested 4.13 and the persistent graphics settings need to be reworked. We will probably migrate away from the MainMenuLib plugin. The update may take a while. So far no other bugs have been discovered outside of minor depreciated blueprint functions.

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    • T Offline
      Thaddeus
      last edited by Oct 2, 2016, 4:24 AM

      We released the project for 4.13 today. I'm not quite sure if the graphics settings will cause issues but so far I've experienced no issues. We will probably slate that fix for the next engine version. Please report any bugs you find.

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      • T Offline
        Thaddeus
        last edited by Oct 20, 2016, 7:18 PM

        We released a new version. This release includes a simple single player button (as requested), cleans up some of the debug printing to console, and includes a simple map loading video.

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        • ? This user is from outside of this forum
          Guest
          last edited by Nov 16, 2016, 4:40 PM

          Why ping steam 9999 ?

          T 1 Reply Last reply Nov 16, 2016, 6:32 PM Reply Quote 0
          • T Offline
            Thaddeus @Guest
            last edited by Nov 16, 2016, 6:32 PM

            Guest said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

            Why ping steam 9999 ?

            There's a bug with the engine that causes that. We are waiting until it's fixed. (Hopefully soon)

            ? 1 Reply Last reply Nov 18, 2016, 12:36 PM Reply Quote 0
            • ? This user is from outside of this forum
              Guest @Thaddeus
              last edited by Nov 18, 2016, 12:36 PM

              @Thaddeus-Delude Thanks for the reply

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              • T Offline
                Thaddeus
                last edited by Dec 4, 2016, 5:56 AM

                The project has been released for Unreal Engine 4.14 today. So far there have been no reported bugs. Please let us know if you find any.

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                • ? This user is from outside of this forum
                  KRushin
                  last edited by Feb 6, 2017, 9:29 PM

                  Great work! I have been playing around it and works quite well! Out of curiosity, have you gotten this to work for a dedicated server? While i have gotten dedicated servers working in other scenarios ( Null OSS) can't seem to get one to work with Steam.

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                    KRushin
                    last edited by Feb 6, 2017, 9:29 PM

                    Great work! I have been playing around it and works quite well! Out of curiosity, have you gotten this to work for a dedicated server? While i have gotten dedicated servers working in other scenarios ( Null OSS) can't seem to get one to work with Steam.

                    T 1 Reply Last reply Jul 1, 2017, 9:58 PM Reply Quote 0
                    • T Offline
                      Thaddeus
                      last edited by Feb 6, 2017, 11:59 PM

                      Thanks. I've had a lot of trouble getting it to work with Steam. It's possible but I've been waiting to see if it gets easier with new engine releases.

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                        JC
                        last edited by Mar 6, 2017, 3:54 AM

                        Great work! Will there be an update to UE version 4.15? Thanks!

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                          JC
                          last edited by Mar 6, 2017, 3:54 AM

                          Great work! Will there be an update to UE version 4.15? Thanks!

                          T 1 Reply Last reply Mar 6, 2017, 6:01 AM Reply Quote 0
                          • T Offline
                            Thaddeus @Guest
                            last edited by Mar 6, 2017, 6:01 AM

                            JC said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

                            Great work! Will there be an update to UE version 4.15? Thanks!

                            AdvancedSessionsPlugin was reporting some problems with 4.15. Pretty soon 4.15 we will release a 4.15 version.

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                              Pepito
                              last edited by Mar 27, 2017, 4:09 PM

                              Hello it is possible to change Axis Mapping?
                              Thank you.

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                                Pepito
                                last edited by Mar 27, 2017, 4:09 PM

                                Hello it is possible to change Axis Mapping?
                                Thank you.

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                                • ? This user is from outside of this forum
                                  Guest
                                  last edited by Mar 27, 2017, 4:10 PM

                                  I mean change keybinding with AxisMappings

                                  T 1 Reply Last reply Mar 27, 2017, 8:00 PM Reply Quote 0
                                  • T Offline
                                    Thaddeus @Guest
                                    last edited by Mar 27, 2017, 8:00 PM

                                    Guest said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

                                    I mean change keybinding with AxisMappings

                                    I'm releasing axis mapping and controller support today with the UE4.15 release! It took a while to work the bugs out.

                                    ? 1 Reply Last reply Mar 27, 2017, 8:53 PM Reply Quote 0
                                    • T Offline
                                      Thaddeus
                                      last edited by Mar 27, 2017, 8:46 PM

                                      The UE4.15 release includes some major changes. Here are some of the major ones.

                                      The MainMenuLib was removed and blueprints only graphics settings were put into place using Mathew Wadstein's method.
                                      Axis bindings are now possible.
                                      Controllers (Xbox and Steam) are now supported.
                                      And a UE4 intro video plays at the beginning.

                                      0_1490647573286_binds.JPG
                                      0_1490647558564_graphics.JPG

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                                        Guest @Thaddeus
                                        last edited by Mar 27, 2017, 8:53 PM

                                        @Thaddeus-Delude said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

                                        I'm releasing axis mapping and controller support today with the UE4.15 release! It took a while to work the bugs out.

                                        Wow! that's awesome work, never would have thought it so fast!
                                        Thank you

                                        T 1 Reply Last reply Mar 27, 2017, 10:48 PM Reply Quote 0
                                        • T Offline
                                          Thaddeus @Guest
                                          last edited by Thaddeus Mar 27, 2017, 5:52 PM Mar 27, 2017, 10:48 PM

                                          Guest said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

                                          @Thaddeus-Delude said in Community Project | Cardinal Menu System Instructions, Help, and Discussion:

                                          I'm releasing axis mapping and controller support today with the UE4.15 release! It took a while to work the bugs out.

                                          Wow! that's awesome work, never would have thought it so fast!
                                          Thank you

                                          You're welcome. Hopefully this saves people a lot of time. Binding can be kind of difficult. The inputs require alphabetical order and sometimes after packaging the game you have to re-order the defaultinput.ini controls back into alphabetical order. The menu system is getting pretty complicated. I forget where things are if I haven't worked with it in a few months.

                                          The input widgets can be found here -
                                          /Game/Cardinal/MainMenu/Blueprints/UI/SettingsPanels/ControlsSettingsDetails
                                          In the arrays DefaultActionBinds_"control-scheme"
                                          and
                                          /Game/Cardinal/MainMenu/Blueprints/UI/SettingsPanels/RAMA-AxisControls/AxisMain_ByRama
                                          In the arrays DefaultAxisBinds_"control-scheme"

                                          The default inputs are in:
                                          \game\Config\DefaultInput.ini

                                          And input mappings for PC are as follows:
                                          +ActionMappings=(ActionName="Jump",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
                                          +ActionMappings=(ActionName="Menu",Key=M,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
                                          +AxisMappings=(AxisName="Backward",Key=S,Scale=-1.000000)
                                          +AxisMappings=(AxisName="Forward",Key=W,Scale=1.000000)
                                          +AxisMappings=(AxisName="LookDown",Key=None,Scale=1.000000)
                                          +AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=-1.000000)
                                          +AxisMappings=(AxisName="TurnLeft",Key=MouseX,Scale=1.000000)
                                          +AxisMappings=(AxisName="TurnRight",Key=None,Scale=-1.000000)

                                          *Note the alphabetical order

                                          I play tested it for a while. I think I fixed most of the bugs. If you see one, please let me know. Thanks

                                          ? 2 Replies Last reply Mar 28, 2017, 5:45 PM Reply Quote 0
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